Primary Mechanic : Whether a game is defined by an action or a group of actions, a small set of the most essential/mandatory mechanics rests at the core of every game. These mechanics are the primary mechanics
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}