Common definition: "to subject to pain, loss, confinement, death, etc., as a penalty for some offense, transgression, or fault" ~ dictionary.com. "is a consequence that causes a behavior to occur with less frequency". ~ wikipedia
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}