The measures a game element can take to "stop the bleeding" after an element of contrary motion has succeeded (at least initially) in its functional aims. In other words, making the most out of the situation by influencing things back in your favor
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}