One of Steven Reiss's 16 basic desires that motivate intrinsic desires. Saving is the need to collect. This need is very easily stressed in video games because we tend to collect achievements, progress, skills, and other virtual objects
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}