Tempo : A variation of tension timers that uses acceleration to increase the amount of tension over time. Setting the tempo: playing in such a way to do more with your turn to pressure the opponent into doing less
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}