Back and Forth Counters
Back and Forth Counters : Interplay encounters where mechanics are used initially to achieve some kind of functional advantage over an opponent or gameplay element. Then the opponent or element takes the opportunity to use mechanics to counter you. The longer this back and forth continues, the deeper the interaction, system, or game, as long as the parties can continue without repeating the same moves or resetting the gameplay conditions back to the state defined by the initial conditions. only applies to reactionary counters