How slowly, smoothly, accurately, and precisely one can execute a motion or a series of motions. Also refers to the coordination and manipulation of individual muscles as opposed to chunking actions into large groups of muscles
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}