Inject


Inject : "Injects are MSEL entries that controllers must simulate-including directives, instructions, and decisions. Exercise controllers provide injects to exercise players to drive exercise play towards the achievement of objectives. Injects can be written, oral, televised, and/or transmitted via any means (e.g., fax, phone, e-mail, voice, radio, or sign). Injects can be contextual or contingency: (1) A controller introduces a contextual inject to a player to help build the exercise operating environment. For example, if the exercise is designed to test information haring capabilities, a MSEL inject can be developed to direct a controller to select an actor to portray a suspect. The inject could then instruct the controller to prompt another actor to approach a law enforcement officer and inform him/her that this person was behaving suspiciously. (2) A controller verbally introduces a contingency inject to a player if players are not performing the actions needed to sustain exercise play. This ensures that play moves forward, as needed, to adequately test performance of activities. For example, if a simulated secondary device is placed at an incident scene during a terrorism response exercise, but is not discovered, a controller may want to prompt an actor to approach a player to say that he/she witnessed suspicious activity close to the device location. This should prompt the discovery of the device by the responder, and result in subsequent execution of the desired notification procedures". (FEMA, HSEEP Glossary, 2008)
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