Reflex?Range : The small range of reaction window time where reflex skills can be most stressed and applied. Generally between 10 and 60 frames (ie. between 1/6 second and 1 second)
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}