Straightforward (Level Design)


Straightforward (Level Design) :

A type of level design that many would consider to be linear and simple. Level design where what you see is mostly what you get. Whether or not the gameplay is actually linear, straightforward level challenges appear to only offer one clear, "right" way to play. Straightforward design is like clean design in that the feedback and presentation of the level greatly informs the player of the challenge leaving few surprises or tricks for players to guess about or learn through blind trial-and-error. For these reasons, straightforward design tends to be less complex and feature linear gameplay. After all, if there are many complexities to a gameplay challenge and many options for the player to consider then it's less likely that the presentation of the challenge will be clearly conveyed. Straightforward level design sharply contrasts with open level design 

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