Game Design : According to Salen & Zimmerman: "The focus of a game designer is designing game play, conceiving and designing rules and structures that result in an experience for players." (2004, p.1)
Richard Hakem Terrell (KIRBYKID), An indie game designer, video game consultant, tournament organizer, competitor, writer, musician, artist, and teacher), Critical-Gaming Network (Critical-Glossary), Dallas, TX, USA 2007 (updated 2013). http://critical-gaming.com/critical-glossary/, (Ergo - Amer) {747}